Computer Graphics  Research:

 

 

Active projects include:

 1) Modeling of fluid phenomena such as smoke and water.

2) Novel motion capture methods for computer graphics applications.

3) Control theoretic techniques for automating and improving the animation of articulated (e.g., humans) objects.

4) Fabric modeling including haptic interaction, augmented reality and human computer interaction methods.
 
 

 

 

 

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